2011

Table Of Contents
FACETRES
Adjusts the smoothness of shaded and rendered objects and objects with
hidden lines removed.
ISOLINES
Specifies the number of contour lines per surface on objects.
Create 3D Solid Primitives
Start with standard shapes known as solid primitives to create boxes, cones,
cylinders, spheres, tori (donuts), wedges, and pyramids.
Create a Solid Box
Create a rectangular or cubical solid box.
The base of the box is always drawn parallel to the XY plane of the current
UCS (workplane).
Box Creation Options
Use the following options to control the size and rotation of the boxes you
create:
Create a cube. Use the Cube option of the BOX command to create a box
with sides of equal length.
Specify rotation. Use the Cube or Length option if you want to set the
rotation of the box in the XY plane.
Create 3D Solid Primitives | 465