2011

Table Of Contents
REVOLVE
Creates a 3D solid or surface by sweeping an object around an axis.
System Variables
3DOSMODE
Controls the settings for the 3D object snaps.
DELOBJ
Controls whether geometry used to create 3D objects is retained or deleted.
SOLIDHIST
Controls the default history property setting for solid objects.
SUBOBJSELECTIONMODE
Filters whether faces, edges, vertices or solid history subobjects are highlighted
when you roll over them.
SURFACEASSOCIATIVITY
Controls whether surfaces maintain a relationship with the objects from
which they were created.
SURFACEASSOCIATIVITYDRAG
Sets the dragging preview behavior of associative surfaces.
SURFACEMODELINGMODE
Controls whether surfaces are created as procedural surfaces or NURBS
surfaces.
Create Solids
Create 3D solids from primitives or by combining or extending existing objects.
Overview of Creating 3D Solids
3D solid objects often start as one of several basic shapes, or primitives, that
you can then modify and recombine. A 3D solid can also be the result of
extruding a 2D shape to follow a specified path in 3D space.
Create Solids | 461