2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
When you insert a block you are inserting a block reference. The information
is not copied from the block definition to the drawing area. Instead, a link is
established between the block reference and the block definition. Therefore,
if the block definition is changed, all references are updated automatically.
Use PURGE to remove unused block definitions from a drawing.
Blocks and Layers
A block can be composed of objects drawn on several layers with various
colors, linetypes, and lineweight properties. Although a block is always inserted
on the current layer, the block reference preserves information about the
original layer, color, and linetype properties of the objects that are contained
in the block. You can control whether objects in a block retain their original
properties or inherit their properties from the current layer, color, linetype,
or lineweight settings.
Annotative Blocks
You can also create blocks. For more information about creating and working
with an annotative blocks, see
Create Annotative Blocks and Attributes on
page 667.
See also:
■
Scale Annotations on page 656
■ Create Annotative Blocks and Attributes on page 667
Quick Reference
BLOCK
Creates a block definition from selected objects.
PURGE
Removes unused items, such as block definitions and layers, from the drawing.
WBLOCK
Writes objects or a block to a new drawing file.
MAXSORT
Sets the maximum number of symbol names or block names sorted by listing
commands.
406 | Chapter 20 Work with Blocks