2011

Table Of Contents
VIEWRES
Sets the resolution for objects in the current viewport.
System Variables
ANGDIR
Sets the direction of positive angles.
LASTANGLE
Stores the end angle of the last arc entered relative to the XY plane of the
current UCS for the current space.
WHIPARC
Controls whether the display of circles and arcs is smooth.
Draw Circles
To create circles, you can specify various combinations of center, radius,
diameter, points on the circumference, and points on other objects.
You can create circles in several ways. The default method is to specify the
center and the radius. Three other ways to draw a circle are shown in the
illustration.
Draw a Circle Tangent to Other Objects
The tangent point is a point where an object touches another object without
intersecting it. To create a circle that is tangent to other objects, select the
objects and then specify the radius of the circle. In the illustrations below,
the bold circle is the one being drawn, and points 1 and 2 select the objects
to which it is tangent.
274 | Chapter 17 Draw Geometric Objects