2011

Table Of Contents
SNAPBASE
Sets the snap and grid origin point for the current viewport relative to the
current UCS.
SNAPMODE
Turns the Snap mode on and off.
SNAPTYPE
Sets the type of snap for the current viewport.
SNAPUNIT
Sets the snap spacing for the current viewport.
TEMPOVERRIDES
Turns temporary override keys on and off.
Use Orthogonal Locking (Ortho Mode)
You can restrict cursor movement to horizontal and vertical for convenience
and precision when creating and modifying objects.
As you create or move objects, you can use Ortho mode to restrict the cursor
to the horizontal or vertical axis. As you move the cursor, the rubber-band
line follows the horizontal or vertical axis, whichever is nearest the cursor.
The orientation of the current user coordinate system (UCS) determines the
horizontal and vertical directions. In 3D views, Ortho mode additionally
restricts the cursor to the up and down directions. In that case, the tooltip
displays a +Z or -Z for the angle.
TIP Use direct distance entry with Ortho mode turned on to create orthogonal
lines of specified lengths or to move objects specified distances.
You can turn Ortho on and off at any time during drawing and editing. Ortho
is ignored when you enter coordinates or specify an object snap. To turn Ortho
on or off temporarily, hold down the temporary override key, Shift. While
you use the temporary override key, the direct distance entry method is not
available.
For drawing or editing objects at angles that are not parallel to the horizontal
or vertical axis, see
Use Polar Tracking and PolarSnap on page 238.
If turned on, the isometric snap setting takes priority over the UCS in
determining horizontal and vertical directions.
Use Orthogonal Locking (Ortho Mode) | 237