2011

Table Of Contents
Quick Reference
UNITS
Controls coordinate and angle display formats and precision.
Understand the User Coordinate System (UCS)
You can relocate and rotate the user coordinate system for convenient
coordinate entry, grid display, grid snap, Ortho mode, and other drawing
tools.
Understand the World and User Coordinate Systems
There are two coordinate systems: a fixed system called the world coordinate
system (WCS) and a movable system called the user coordinate system (UCS).
By default, these two systems are coincident in a new drawing.
Normally in 2D views, the WCS X axis is horizontal and the Y axis is vertical.
The WCS origin is where the X and Y axes intersect (0,0). All objects in a drawing
file are defined by their WCS coordinates. However, it is usually more
convenient to create and edit objects based on the movable UCS.
Work with the User Coordinate System
Virtually all coordinate entry as well as many other tools and operations
reference the current UCS. 2D tools and operations that depend on the location
and orientation of the UCS include the following:
Absolute and relative coordinate entry
Absolute reference angles
Definition of horizontal and vertical for Ortho mode, polar tracking, object
snap tracking, grid display, and grid snap
Orientation of horizontal and vertical dimensions
Orientation of text objects
View rotation using the PLAN command
Moving or rotating the UCS can make it easier to work on particular areas of
a drawing.
210 | Chapter 16 Use Precision Tools