2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
NOTE The number of layers that you can create in a drawing and the number of
objects that you can create on each layer are practically unlimited.
Choose Layer Names Carefully
A layer name can include up to 255 characters (double-byte or alphanumeric):
letters, numbers, spaces, and several special characters. Layer names cannot
include the following characters:
< > / \ “ : ; ? * | = ‘
In many cases, the layer names you choose are dictated by corporate, industry,
or client standards.
The Layers palette sorts layers alphabetically by name. If you organize your
own layer scheme, choose layer names carefully. Use common prefixes to
name layers with related drawing components, this makes it easier to locate
and manipulate groups of layers at a time.
NOTE If you consistently use a specific layering scheme, you can set up a drawing
template with layers, linetypes, and colors already assigned. For more information
about creating templates, see Use a Drawing Template File on page 58.
Select a Layer to Draw On
As you draw, newly created objects are placed on the current layer. The current
layer may be the default layer (0) or a layer you create and name yourself. You
switch from one layer to another by making a different layer current; any
subsequent objects you create are associated with the new current layer and
use its color, linetype, and other properties. You cannot make a layer the
current layer if it is frozen or if it is an xref-dependent layer.
Remove Layers
You can remove unused layers from your drawing with PURGE or by deleting
the layer from the Layers palette. You can delete only unreferenced layers.
Referenced layers include layers 0 and DEFPOINTS, layers containing objects
(including objects in block definitions), the current layer, and xref-dependent
layers.
WARNING Be careful about deleting layers if you are working on a drawing in a
shared project or one based on a set of layering standards.
170 | Chapter 15 Control the Properties of Objects