2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
Assign a Default Color and Linetype to a Layer
Each layer has associated properties such as color, linetype, and transparency
that are assumed by all objects on that layer when the setting is ByLayer.
For example, if the Properties Inspector palette set to BYLAYER when no object
is selected, the color of new objects is determined by the color setting for the
layer in the Layers palette.
If you set a specific color to the Properties Inspector palette when no objects
are selected, that color is used for all new objects, overriding the default color
for the current layer. The same is true for Linetype, Lineweight, Transparency,
and Plot Style properties on the Properties Inspector palette.
The BYBLOCK setting should be used only for creating blocks. See
Control
the Color and Linetype Properties in Blocks
on page 416.
Override Layer Properties in a Layout Viewport
Some layer properties can be changed using overrides on a viewport basis in
layouts. Using layer property overrides is an efficient way to display objects
with different property settings for color, linetype, lineweight, transparency,
and plot style. Layer property overrides are applied to the current layout
viewport.
For example, if you want objects on the Electrical layer to display prominently
in one of two layout viewports, you set a Color override on the Electrical layer
for each of the two viewports. By setting the color red for one viewport and
gray for the other, you easily accomplish this objective without changing the
global color property assigned to the layer. See
Override Layer Properties in
Viewports
on page 173 for more information.
Lock the Objects on a Layer
When a layer is locked, none of the objects on that layer can be modified until
you unlock the layer. Locking layers reduces the possibility of modifying
objects accidentally. You can still apply object snaps to objects on a locked
layer and perform other operations that do not modify those objects.
You can fade the objects on locked layers to make them appear more faint
than other objects. This serves two purposes:
■ You can easily see what objects are on locked layers.
■ You can reduce the visual complexity of a drawing but still maintain visual
reference and object snapping capabilities to those objects.
168 | Chapter 15 Control the Properties of Objects