2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
You can change the view scale of the viewport using
■ The Properties Inspector
■ The XP option of the ZOOM command
■ The Viewports Scale on the status bar
NOTE You can modify the list of scales that are displayed in all view and print
scale lists with SCALELISTEDIT.
When you work in a layout, the scale factor of a view in a layout viewport
represents a ratio between the actual size of the model displayed in the
viewport and the size of the layout. The ratio is determined by dividing the
paper space units by the model space units. For example, for a quarter-scale
drawing, the ratio would be a scale factor of one paper space unit to four model
space units, or 1:4.
Scaling or stretching the layout viewport border does not change the scale of
the view within the viewport.
When creating a new drawing based on a template, the scales in the template
are used in the new drawing. The scales in the user profile are not imported.
Lock the Scale of Layout Viewports
Once you set the viewport scale, you cannot zoom within a viewport without
changing the viewport scale. By locking the viewport scale first, you can zoom
in to view different levels of detail in your viewport without altering the
viewport scale.
Scale locking locks the scale that you set for the selected viewport. Once the
scale is locked, you can continue to modify the geometry in the viewport
without affecting the viewport scale. If you turn a viewport's scale locking on,
most of the viewing commands, such as VPOINT, DVIEW, 3DORBIT, PLAN,
and VIEW, no longer function in that viewport.
NOTE Viewport scale locking is also available for nonrectangular viewports. To
lock a nonrectangular viewport, you must perform an extra step in the Properties
Inspector to select the viewport object rather than the viewport clipping boundary.
Annotative Objects and Scaling
Annotative objects are defined at a paper height instead of a model size and
assigned one or more scales. These objects are scaled based on the current
annotation scale setting and automatically displayed at the correct size in the
148 | Chapter 14 Create Multiple-View Drawing Layouts (Paper Space)