2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
surface associativity See associative surfaces
surface normal Positive direction perpendicular to the surface of an object.
swept solid/surface A solid or surface created in the shape of the specified
profile (the swept object) swept along the specified path. (SWEEP)
symbol A representation of an item commonly used in drawings. Symbols
are inserted in drawings as blocks.
symbol table See definition table and block definition table.
system variable A name that is recognized as a mode, size, or limit. Read-only
system variables, such as DWGNAME, cannot be modified directly by the user.
table A rectangular array of cells that contain annotation, primarily text but
also blocks. In the AEC industry, tables are often referred to as “schedules”
and contain information about the materials needed for the construction of
the building being designed. In the manufacturing industry, they are often
referred to as “BOM” (bills of materials). (TABLE)
table break The point at the bottom of a table row where the table will be
split into a supplementary table fragment.
table style A style that contains a specific table format and structure. A table
style contains at least 3 cell styles.
temporary files Data files created during an program session. The files are
deleted by the time you end the session. If the session ends abnormally, such
as during a power outage, temporary files might be left on the disk.
tessellation lines Lines that help you visualize a curved surface.
In a 3D mesh object, tessellations indicate the boundaries of the mesh faces.
text style A named, saved collection of settings that determines the appearance
of text characters—for example, stretched, compressed, oblique, mirrored, or
set in a vertical column.
texture map The projection of an image (such as a tile pattern) onto an object
(such as a chair).
Glossary | 1031