2011

Table Of Contents
plot style table A set of plot styles. Plot styles are defined in plot style tables
and apply to objects only when the plot style table is attached to a layout or
viewport.
PMP file Plot Model Parameter. File containing custom plotter calibration and
custom paper size information associated with plotter configuration file.
point 1. A location in three-dimensional space specified by X, Y, and Z
coordinate values. 2. An object consisting of a single coordinate location.
(POINT)
point filters See coordinate filters.
pointer A cursor on a video display screen that can be moved around to place
textual or graphical information. See also crosshairs.
polar array Objects copied around a specified center point a specified number
of times. (ARRAY)
Polar Snap A precision drawing tool used to snap to incremental distances
along the polar tracking alignment path. See also
polar tracking on page 1026.
polar tracking A precision drawing tool that displays temporary alignment
paths defined by user-specified polar angles. See also Polar Snap.
polyface and polygon mesh Legacy mesh types that were available before
AutoCAD 2010. Although you can continue to create polygonal and polyface
mesh (for example, by setting MESHTYPE to 0), the newer, more modifiable
mesh type is recommended.
polygon window selection A multisided area specified to select objects in
groups. See also crossing selection and window selection.
polyline An object composed of one or more connected line segments or
circular arcs treated as a single object. Also called pline. (PLINE, PEDIT)
polysolid A swept solid that is drawn the same way you draw a polyline or
that is based on an existing line. By default, a polysolid always has a rectangular
profile. You can specify the height and width of the profile. (POLYSOLID)
pre-selection set A selection set of objects that is defined prior to the execution
of an action macro.
primary table fragment The fragment of a broken table that contains the
beginning set of rows up to the first table break.
primitive Basic 3D forms such as boxes, cones, cylinders, pyramids, wedges,
spheres, and tori. You can create primitive meshes and primitive 3D solid
objects.
1026 | Glossary