2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
model space. A final layout of specific views and annotations of this model is
placed in paper space. See also paper space. (MSPACE)
model viewports A type of display that splits the drawing area into one or
more adjacent rectangular viewing areas. See also layout viewports, TILEMODE,
and viewport. (VPORTS)
multileader A leader object that creates annotations with multiple leader
lines.
named object Describes the various types of nongraphical information, such
as styles and definitions, stored with a drawing. Named objects include
linetypes, layers, dimension styles, text styles, block definitions, layouts, views,
and viewport configurations. Named objects are stored in definition (symbol)
tables.
named objects, dependent See dependent named objects (in xrefs).
named view A view saved for restoration later. (VIEW)
node An object snap specification to locate points, dimension definition
points, and dimension text origins.
non-associative dimension A dimension that does not automatically change
as the associated geometry is modified. Controlled by the DIMASSOC system
variable. See also associative dimension and exploded dimension.
normal A normal is a vector that defines which way a face is pointing. The
direction of the normal indicates the front, or outer surface of the face.
noun-verb selection Selecting an object first and then performing an operation
on it rather than entering a command first and then selecting the object.
NURBS For nonuniform rational B-spline curve. A B-spline curve or surface defined
by a series of weighted control points and one or more knot vectors. See also
B-spline curve.
NURBS surface Surfaces that are have control vertices in the U and V
directions. NURBS surfaces cannot be associative. See also procedural surface
and generic surface.
object One or more graphical elements, such as text, dimensions, lines, circles,
or polylines, treated as a single element for creation, manipulation, and
modification. Formerly called entity.
Object Snap mode Methods for selecting commonly needed points on an
object while you create or edit a drawing. See also running object snap and
object snap override.
Glossary | 1023