2011
Table Of Contents
- Contents
- Get Information
- The User Interface
- Start and Save Drawings
- Control the Drawing Views
- Organize Drawings and Layouts
- Create and Modify Objects
- Control the Properties of Objects
- Use Precision Tools
- Use Coordinates and Coordinate Systems (UCS)
- Use Dynamic Input
- Snap to Locations on Objects (Object Snaps)
- Restrict Cursor Movement
- Combine or Offset Points and Coordinates
- Specify Distances
- Extract Geometric Information from Objects
- Use a Calculator
- Draw Geometric Objects
- Change Existing Objects
- Select Objects
- Correct Mistakes
- Erase Objects
- Cut, Copy, and Paste with the Clipboard
- Modify Objects
- Modify Complex Objects
- Add Constraints to Geometry
- Define and Reference Blocks
- Work with 3D Models
- Create 3D Models
- Overview of 3D Modeling
- Create Solids and Surfaces from Lines and Curves
- Create Solids
- Create Surfaces
- Create Meshes
- Create Wireframe Models
- Add 3D Thickness to Objects
- Modify 3D Models
- Create Sections and 2D Drawings from 3D Models
- Create 3D Models
- Annotate Drawings
- Work with Annotations
- Hatches, Fills, and Wipeouts
- Notes and Labels
- Tables
- Dimensions and Tolerances
- Understand Basic Concepts of Dimensioning
- Use Dimension Styles
- Set the Scale for Dimensions
- Create Dimensions
- Modify Existing Dimensions
- Add Geometric Tolerances
- Plot and Publish Drawings
- Specify Settings for Plotting
- Save Plot Settings as Named Page Setups
- Reuse Named Page Setups
- Specify Page Setup Settings
- Select a Printer or Plotter for a Layout
- Select a Paper Size for a Layout
- Determine the Drawing Orientation of a Layout
- Set the Plot Area of a Layout
- Adjust the Plot Offset of a Layout
- Set the Plot Scale for a Layout
- Set the Lineweight Scale for a Layout
- Select a Plot Style Table for a Layout
- Set Shaded Viewport and Plot Options for a Layout
- Print or Plot Drawings
- Overview of Plotting
- Use a Page Setup to Specify Plot Settings
- Select a Printer or Plotter
- Specify the Area to Plot
- Set Paper Size
- Position the Drawing on the Paper
- Control How Objects Are Plotted
- Preview a Plot
- Plot Files to Other Formats
- Specify Settings for Plotting
- Share Data Between Files
- Reference Other Drawing Files
- Work with Data in Other Formats
- Collaborate with Others
- Render Drawings
- Draw 2D Isometric Views
- Add Lighting to Your Model
- Materials and Textures
- Render 3D Objects for Realism
- Glossary
- Index
geometric constraint Rules that define the geometric relationships of objects
(or points of objects) elements and control how an object can change shape
or size.
Geometric constraints are coincident, collinear, concentric, equal, fix,
horizontal, parallel, perpendicular, tangent, and vertical.
geometry All graphical objects such as lines, circles, arcs, polylines, and
dimensions. Nongraphical objects, such as linetypes, lineweights, text styles,
and layers are not considered geometry. See also named object.
gizmo A tool that permits you to manipulate a 3D object uniformly or along
a specified axis or plane. Examples of gizmos include the 3D Move, 3D Rotate,
and 3D Scale gizmos. They are displayed when you select a 3D object.
global illumination An indirect illumination technique that allows for effects
such as color bleeding. As light hits a colored object in the model, photons
bounce to adjacent objects and tint them with the color of the original object.
Gooch shading A type of shading that uses a transition from cool to warm
colors rather than from dark to light.
graphics area See drawing area.
grid An area covered with regularly spaced dots or lines to aid drawing. The
grid spacing is adjustable. The grid dots are never plotted. See also grid limits.
(GRID)
grid limits The user-defined rectangular boundary of the drawing area covered
by dots when the grid is turned on. Also called drawing limits. (LIMITS)
grip modes The editing capabilities activated when grips are displayed on an
object: stretching, moving, rotating, scaling, and mirroring.
grip tool An icon that you use in a 3D view to easily constrain the movement
or rotation of a selection set of objects to an axis or a plane. (3DMOVE,
3DROTATE)
Glossary | 1019