2011

Table Of Contents
XY, YX, or ZX. Restricts the change to a plane that is defined by the selected
axes.
XYZ. Applies the scaling uniformly to all axes.
NOTE Unlike most other objects, mesh objects support non-uniform scale.
Relocate Gizmo Moves the gizmo to the point you specify.
Align Gizmo With Sets the alignment for the change. Options include:
World UCS
Current UCS
Face
Custom Gizmo Allows you to define the current gizmo by specifying one,
two, or three points, or an object.
Respect Dynamic UCS When relocating the gizmo, as you move the cursor,
temporarily aligns the XY plane of the UCS with the faces or edges.
3DSWIVEL
Quick Reference
See also:
Use 3D Navigation Tools
Changes the target of the view in the direction that you drag.
Access Methods
Menu: View Camera Swivel
Shortcut menu: Start any 3D navigation command, right-click in the drawing
area, and click Other Navigations Modes Swivel (5).
Summary
Simulates panning with a camera in the direction that you drag. The target
of the view changes. You can swivel the view along the XY plane or along the
Z axis.
52 | Chapter 1 3D Commands