2011

Table Of Contents
Summary
As you convert objects to surfaces, you can specify whether the resulting object
is smooth or faceted.
When you convert a mesh, the smoothness and number of faces of the
resulting surface are controlled by the
SMOOTHMESHCONVERT system
variable. Whereas the previous example shows a conversion to a smooth,
optimized surface, the following example shows a conversion to a faceted
surface in which the faces are not merged, or optimized.
CONVTOSURFACE | 217