2011

Table Of Contents
explode To disassemble a complex object, such as a block, dimension, solid, or polyline,
into simpler objects. In the case of a block, the block definition is unchanged. The block
reference is replaced by the components of the block. See also block, block definition, and
block reference. (EXPLODE)
exploded dimension Independent objects that have the appearance of a dimension but
are not associated with the dimensioned object or each other. Controlled by the DIMASSOC
system variable. See also associative dimension, nonassociative dimension, and explode.
(EXPLODE)
extents See drawing extents.
external reference (xref) A drawing file referenced by another drawing. (XREF)
extrusion A 3D solid created by sweeping an object that encloses an area along a linear
path.
face A triangular or quadrilateral portion of a surface object.
face color mode A setting in the visual style that controls how color is displayed on a face.
face style A setting in the visual style that defines the shading on a face.
facet The underlying structure of the face of a 3D solid, surface, or mesh. Facets can be
quadrilateral or triangular. Smoothing a mesh object increases the number of facets for each
face.
feature control frame The tolerance that applies to specific features or patterns of features.
Feature control frames always contain at least a geometric characteristic symbol to indicate
the type of control and a tolerance value to indicate the amount of acceptable variation.
fence A multisegmented line specified to select objects it passes through.
field A specialized text object set up to display data that may change during the life cycle
of the drawing. When the field is updated, the latest value of the field is displayed. (FIELD)
fill A solid color covering an area bounded by lines or curves. (FILL)
filters See coordinate filters.
fit points Locations that a B-spline must pass through exactly or within a fit tolerance. See
also interpolation points and approximation points.
fit tolerance The setting for the maximum distance that a B-spline can pass for each of the
fit points that define it.
floating viewports See layout viewports.
| 1607