2011

Table Of Contents
VSFACESTYLE
Quick Reference
See also:
Shade and Color Faces
IntegerType:
DrawingSaved in:
0Initial value:
Controls how faces are displayed in the current viewport.
No style applied0
Real: as close as possible to how the face would appear in
the real world
1
Gooch: uses cool and warm colors instead of dark and
light to enhance the display of faces that might be shad-
owed and difficult to see in a realistic display
2
NOTE Existing visual styles are not changed when you enter a new value for this
system variable. Any new value entered for this system variable temporarily creates
an unsaved new visual style.
VSHALOGAP
Quick Reference
See also:
Use a Visual Style to Display Your Model
IntegerType:
DrawingSaved in:
0Initial value:
Sets the halo gap in the visual style applied to the current viewport.
The range is 0 to 100.
VSFACESTYLE | 1569