2011

Table Of Contents
IntegerType:
User-settingsSaved in:
0Initial value:
Sets the minimum number of V grid lines for solids and surfaces that are
converted to mesh.
This setting affects mesh that is converted from a 3D solid or surface object
using the MESHSMOOTH command. (For a complete list of objects that can
be converted to mesh, see Objects That Can Be Converted to Mesh.)
Permissible values range from 0 to 1023. Setting 0 (zero) turns off the setting.
The value of this system variable cannot exceed the value of
FACETERMAXGRID/FACETERMINUGRID.
NOTE The value of this system variable reflects the value for objects with no
smoothness.
FACETERPRIMITIVEMODE
Quick Reference
See also:
Create Meshes by Conversion
BitcodeType:
User-settingsSaved in:
1Initial value:
Specifies whether smoothness settings for objects that are converted to mesh
are derived from the Mesh Tessellation Options or the Mesh Primitive Options
dialog box.
Applies settings from the Mesh Tessellation Options dialog box to
the converted object.
0
Applies settings from the Mesh Primitive Options dialog box to the
converted object.
1
This setting affects mesh that is converted from a primitive 3D solid object
(such as box or cone) using the MESHSMOOTH command. (For a complete
list of objects that can be converted to mesh, see Objects That Can Be
Converted to Mesh.)
1322 | Chapter 33 F System Variables