2011

Table Of Contents
NOTE Separating solids does not separate Boolean objects that form a single
volume.
Select a 3D solid Specifies the 3D solid object to separate. Press Ctrl+click to
select the edge.
Body: Shell
Shelling creates a hollow, thin wall with a specified thickness. You can specify
a constant wall thickness for all the faces. You can also exclude faces from the
shell by selecting them. A 3D solid can have only one shell. New faces are
created by offsetting existing ones outside their original positions.
It is recommended that you create a copy of a 3D solid before converting it
into a shell. That way if you need to make significant modification, use the
original version and shell it again.
Select a 3D solid (shell) Specifies a 3D solid.
Remove faces. Specifies the face subobjects to be removed when the object
is shelled.
Undo. Reverses the last action.
Add. Press Ctrl+click an edge to indicate which faces to retain.
All. Temporarily selects all faces for removal. You can then use Add to add
the faces you want to retain.
SOLIDEDIT | 971