User`s guide

Table Of Contents
404 Chapter 5: Altering Objects
Lesson: Applying a Radius Corner to Two
Lesson: Objects
This lesson describes how to fillet objects using the Fillet command.
Fillets and rounds are common in mechanical drawings, but you can use the Fillet feature across all
design disciplines to create radius geometry connecting two objects.
After completing this lesson, you will be able to identify options of the Fillet command and use the
command to create radius geometry between two objects.
Objectives
After completing this lesson, you will be able to:
Use the Fillet command to create radius geometry connecting two objects.