9

VertexPaint Paintbox 941
Assign Vertex Color rollout
This rollout gives you access to the same controls
found in the Assign Vertex Colors utility (page
2–1734). They let you take the scene lighting
information and bake it in to the vertex channel
system.
VertexPaint Paintbox
Select an object. > Modify panel > Modifier List >
VertexPaint > Paintbox dialog (Click Edit in the Parameters
rolloutifitisntdisplayed.)
Select an object. > Modifiers menu > Mesh Editing
> Vertex Paint > Paintbox dialog (Click Edit in the
Parameters rollout if it isn’t displayed.)
Selec t an objec t. > Utilities panel > More > Assign Vertex
Colors > Click Assign To Selected > Modify panel >
Modifier List > VertexPaint > Paintbox dialog (Click Edit in
the Parameters rollout if it isn’t displayed.)
The VertexPaint modifier’s Paintbox is a floating
toolbox with various vertex painting tools. The
Paintbox is launched automatically after the
VertexPaint modifier (page 1–936) has been applied
to one or more objects. You can close the Paintbox
by clicking the X button in the upper-right corner
of its window. To open it again, click the Edit
button in the Parameters rollout of the VertexPaint
Modifier
Note: If a VertexPa int modi fier is assigned to
the object, you can also display the Paintbox by
clicking Edit in the Assign Vertex Color utility.