9

Editable Mesh (Object) 1001
Show Normals—
When on, the program displa ys
normals (page 3–980) in the viewports. Normals
are displayed as blue lines.
ShownormalsisnotavailableinEdgemode.
Scale—Specifies the size of the normals
displayed in the viewport when Show is on.
Delete Isolated Ver tices—When on, 3ds Max
eliminates any isolated vertices when you delete
a contiguous selection of sub-objects. When
off, deleting a selection leaves all vertices intact.
Not Available at the Vertex sub-object level.
Default=on.
An isolated vertex is one that has no associated face
geometry. For example, if Delete Isolated Vertices
is off and you delete a rectangular selection of four
polygons, al l clustered about a single central point,
the p oint remains, suspended in space.
Hide—Hides any selected sub-objects. Edges and
entire objects cannot b e hidden.
Tip: The Select Invert command on the 3ds Max
Edit menu is useful for selecting faces to hide.
Select the faces you want to focus on, choose Edit
> Select Invert, then click the Hide button.
Unhide Al l—Restores any hidden o bjects to
visibility. Hidden vertices can be unhidden only
when in Vertex sub-object level.
Editable Mesh (Object)
Select an editable mesh object or object with the Ed it
Mesh modifier app lie d. > Modify pa n el
Select an editab le mesh obj ect. > Quad menu > To ols 1
quadrant > Top-Level
Editable Mesh (Object) controls are available w hen
no sub-object levels are active. These controls are
also available at all sub-object levels, and work
the same at each level, except as noted in Edit
Geometry Rollout (Mesh) (page 1–1011) .
Interfa ce
Edit Geomet ry rollout
See Edit Geometry Rollout (Mesh) (page 1–1011)
for detailed descriptions of these controls.