9
Editable Mesh (Object) 1001
Show Normals—
When on, the program displa ys
normals (page 3–980) in the viewports. Normals
are displayed as blue lines.
ShownormalsisnotavailableinEdgemode.
•
Scale—Specifies the size of the normals
displayed in the viewport when Show is on.
Delete Isolated Ver tices—When on, 3ds Max
eliminates any isolated vertices when you delete
a contiguous selection of sub-objects. When
off, deleting a selection leaves all vertices intact.
Not Available at the Vertex sub-object level.
Default=on.
An isolated vertex is one that has no associated face
geometry. For example, if Delete Isolated Vertices
is off and you delete a rectangular selection of four
polygons, al l clustered about a single central point,
the p oint remains, suspended in space.
Hide—Hides any selected sub-objects. Edges and
entire objects cannot b e hidden.
Tip: The Select Invert command on the 3ds Max
Edit menu is useful for selecting faces to hide.
Select the faces you want to focus on, choose Edit
> Select Invert, then click the Hide button.
Unhide Al l—Restores any hidden o bjects to
visibility. Hidden vertices can be unhidden only
when in Vertex sub-object level.
Editable Mesh (Object)
Select an editable mesh object or object with the Ed it
Mesh modifier app lie d. > Modify pa n el
Select an editab le mesh obj ect. > Quad menu > To ols 1
quadrant > Top-Level
Editable Mesh (Object) controls are available w hen
no sub-object levels are active. These controls are
also available at all sub-object levels, and work
the same at each level, except as noted in Edit
Geometry Rollout (Mesh) (page 1–1011) .
Interfa ce
Edit Geomet ry rollout
See Edit Geometry Rollout (Mesh) (page 1–1011)
for detailed descriptions of these controls.