8

956 Chapter 9: Surface Modeling
Geome try rollout Subdivision group
Not available at this level.
Topology group
Attach—Attaches an object to the cur rently
selected patch object. Click the object you want to
attach to the currently selected patch object.
If you attach a non-patch object, the object is
converted to a patch object.
When you attach an object, the materials of t he
two objects are combined in the following way:
If the object being attached does not have a
material assigned, it inherits the material of the
object it is being attached to.
Likewise if the object you’re attaching to doesn’t
have a material, it inherits the m aterial of the
object being attached.
If both objects have materials, the resulting new
material is a
multi/sub-object material (page
2–1403)
that encompasses the input materials.
A dialog appears offering three methods of
combining the objects materials and material
IDs. For more information, see
Attach Options
Dialog (page 1–1009)
.
Attach remains active in all sub-object modes, but
always applies to objects.