8
Ver texPaint Paintbox 929
Select face —Allows you to select faces in
the currently selected objects. Once selected, only
these faces will be available for painting.
Sel ect element —Allows you to select
elements in the currently selected objects. Once
selected, only these elements will be available for
painting.
Igno re Ba ckfacing—When this is on, prevents you
from mistakenly selecting sub-objects facing away
from the user.
Soft Selection—The same
soft-selection options
(page 1–945)
found in Editable Mesh and Editable
Poly are available by clicking this button.
Image Adjustment group
Toolsinthisgroupallowyoutoperformoverall
coloradjustmentorimageblurringwithoutusing
the paint brush in the viewport.
Adjust Color—Displays the
Adjust Color
dialog (page 1–932)
,whereyoucanfindsliders
foradjustingHLSorRGBvalues,previewthe
adjustment effect, and apply it.
Blur —Smoothes the pixels in the image so
thereislesscontrastandcolordifference.Usethis
to get rid of harsh edges such as shadows created
by the Assign Vertex Colors ut ility.
B lur Amount spinner —Blurs currently selected
channel values (for example, vertex color, alpha)
for the currently selected objects. Also supports
sub-object selection of vertices, faces, and
elements. With soft selections, the final blurred
value is computed, and then combined with the
original color according the selection; a 50 percent
soft select ion means that a vertex will become a
fifty-fifty combination of its original color and
the blurred color. Successive clicks of the Blur
button will succesively blur the previous results,
eventually washing out painting effects entirely.
Blur is useful for softening vertex color lighting
information that is automatically generated by
the Assign Vertex Color utility or rollout. Assign
Vertex Color computes intensities per vertex. This
is especially useful for low-resolution geometry
and high-frequency lighting changes.
Blur Brush—Lets you apply
blurring by using the same brush techniques and
settings t hat you use to apply color. The Blur Brush
respects sub-object select ion and the Blur Strength
setting.
Layers group
Mode—The layer mode drop-down list allows you
to select a specific operator for this paint layer.
The operator selected affects base color, alpha,
illumination, and other information coming up
from layers below it, or from the base objec t itself.
Thechosenoperatorcontrolshowtheincoming
color is combined with any newly painted colors
for the current level.
This mode is changeable at any time, without
destroying previously painted information in