8
Ver texPaint Paintbox 927
Vertex Paintbrush group
Vertex paint controls
Here are the controls that let you access the
paintbrush and the paint. You can choose color
to paint with, from a color selector or from the
scene. Choose to adjust the brush size or envelope,
or launch advanced paintbrush options such as
pressure sensitivity.
Paint A ll—Performs a traditional paint fill
operation on the current object or sub-object
selection. In the case of sub-object selections
(vertices, faces, elements) the fill will honor those
selections. In the case of soft-select ions Paint
all will do a “faded” fill, slowly tapering off the
opacity based on the soft select ion settings.
As with the Paint button, this will either p aint
on the current layer , if one is open in the Modify
panel, or else it will create a new vertex paint layer
instanced across the selected objects.
Pai nt—Starts the painting
process. Once it is turned on, you can start
painting on the current selection, by moving the
cursor into the viewport and over the object.
If there is a Vertex Paint modifier highlighted in
the Modify panel, you will be painting into that
layer. But if the selected objects do not currently
have a vertex p aint laye r highlighted in the modify
panel, then a dialog appears letting you create a
new modifier. This w ill be instanced across all the
selected objects.
You wil l not see the results of your br ush strokes,
unless the proper display mode is set (above) B e
sure your display mode and your paint target
match. For example – if you are painting on the
alpha channel, be sure you are displaying the alpha
channel. If you are painting on the color channel,
display t he color channel. Brush strokes will use
the color specified in the color swatch directly
below the Paint button.
See
Painter Options Dialog (p age 1–801)
for more
painting options.
Erase all—Erases al l painting applied to
the currently selected objects via the current
VertexPaint modifier. This a llows you to see
through the underlying color of the object’s
vertices. This underlying color might come from
the object’s original vertex color, or from another
vertex paint layer directly below it in the modifier
stack. This supports soft selection as well.
Erase—Tur ns t he br ush into a n
eraser that will remove paint f rom the currently
selected objects. Erase mode w ill ac tu a lly erase
any painting applied to the c urrently selected
objects for the c urrent layer of p aint (allowing the
true color of the original objects ver tices to be
seen, or the vertex pai nt layer immediately below
the current one).
Pick color from object—Allows you to select
a color from the currently selected objects. The
selection is from a single vertex (box selection
is not supported). Selection must occur within
proximity of a vertex, or no color will be selected.
Press and drag action allows you to sweep across