8

Hiding and Unhiding Objects by Selection 71
Hiding a nd Unhi ding Obj ects by
Selection
You can hide any selection of individual objects in
your scene. They disappear from view, making it
easier to select remaining objects. Hiding objects
also speeds up redraws. You can then unhide
all objects at once or by individual object name.
You can also fi lter the names by category, so only
hiddenobjectsofacertaintypearelisted.
Note: Hiding a light source doesn’t alter its e f fect; it
still illuminates the scene.
Original scene
Scene with bed hidden
Hidingobjectsissimilartofreezingobjects.
Linked, instanced, and referenced objects behave
when hidden just as they would if unh idden.
Hidden lights and cameras and any associated
viewports continue to work normally.
For more information, see
Hide Rollout (page
1–53)
.
Hiding Objects
Hiding objects is similar to freezing objects. See
Freezing and Unf reezing Objects (page 1–70)
.You
can hide one or more selected objects. You can
also hide all objects that are not selected.
Another option is to hide objects by category. See
Hiding and Unhiding Objects by Category (page
1–72)
.
Unhidi ng Obj ects
You can unhide objects in either of two ways:
Use Un hide All to unhide a ll objects at the same
time.
UseAllOntodisplayallobjectsatthesame
time.
Use Unhide By Name to unhide object
selectively. When you click Un hide By Name,
the same dialog is displayed as for hiding, now
called Unhide Objects.
TheUnhidebuttonsareunavailablewhenno
object in the scene is hidden.
Objects that were first hidden by selection and then
hiddenbycategorydonotreappear. Although
they are un hidden at the selection level, they are
sti ll hidden at the category level. See
Hiding and
Unhiding Objects by Category (page 1–72)
for
more details.
Impor tant: Objectsonahiddenlayercannotbe
unhidden. If you try to unhide an object on a hidden
layer, you are prompted to unhide the object’s layer.