8
902 Chapter 8: Modifiers
Unfold Mapping Dialog
Select an object. > Modify panel > Modifier List >
Object-Space Modifiers > U nwrap UVW > Edit button (on
Parameters rollout) > Mapping menu > Unfold Mapping
The Unfold Mapping method of procedural
mapping eliminates texture distortion, but can
result in overlapping coordinate clusters. The
Unfold Mapping dialog lets you control how faces
are unfolded.
See also
Flatten Mapping Dialog (page 1–889)
Normal Mapping Dialog (page 1–890)
Inter face
(dro p-down)—Sets the unfold method by
specifying whether the software w ill start
unfolding with the closest or farthest face angle,
with respect to distance. In almost all cases, you’ll
get better results with Walk To Closest Face.
• Wa l k To Cl ose st Face
• Wa l k to Far t h es t Fa ce
Normalize Clusters— Controls whether the final
layout will be scaled down to 1.0 unit to fit within
the standard editor mapping area. If this is turned
off,thefinalsizeoftheclusterswillbeinobject
space, and they’ll probably be much larger than
the editor mapping area. For best results, leave this
turned on.
OK —Accepts the settings, closes the dialog , a nd
performs the mapping as specified.
Cance l—Undoes any changes and closes the dialog.
Set As Default—Makes the current s ettings the
defaults for the cu rrent session.
Unwra p Opti ons Di alog
Select an object. > Modify panel > Modifier List >
Object-Space M o difiers > U n wrap UVW > Edit button (on
Parameters rollout) > Edit UVWs dialog > Options menu
>AdvancedOptions
Set preferences for the Unwrap UVW editor using
controls in the Unwrap Options dialog.
Interf ace