8
Edit UVWs Dialog 881
Commands to freeze and hide selected sub-objects
and u nf reeze/unhide all sub-objects are found
only in the quad menu.
Lower Toolbar
Absolute/Offset Mode—When th is is off,
the software treats values you enter into the U, V,
andWfields(seefollowing)asabsolutes.When
this is on, the software applies transform values
you enter as relative to current values; that is, as
offsets. Default=off.
U, V, a nd W —ThesefieldsdisplaytheUVW
coordinates for the current selection. Use the
keyboard or the spinners to edit them.
These fields are active at all sub-object levels, but
they always apply to vertices. With a singl e vertex
selected, they display the current coordinates.
With multiple vertices (or one or more edges
or faces) selected, they display any coordinates
the vertices belonging to the selection have in
common; other wise, they’re blank.
Lock S election—Lo cks vertex selection. You
can move selected vert ices w ithout touching them.
Filter Selected Fa ces—Displays UVW vertices
of the object’s selected faces in the viewport, and
hides the rest.
Al l I D ’ s (dr op-down )—Filters the object’s material
IDs. Displays texture faces that match t he ID
drop-down.
Pan—Click Pan, and then drag in the window
to change the visible portion.
Tip: Withathree-buttonmouse,youcanalsopan
the window by dragging with the midd le mouse
button held down.
Zoom—Click Z o om, and then click+drag to
zoom the window.
Tip: With a wheel mouse, you can also zoom by
turning the wheel.
Zoom R egion—Click Zoom Region, and then
region-selectpartofthewindowtozoomin.
Zoom Ex tents —Zooms in or out to fit
the texture coordinates in the window. The flyout
buttons, from top to bottom, let you zoom to all
texture coordinates, to the current selection, and
to all clusters/elements containing any selected
sub-objects.
Grid Snap—When on, moving sub-objects
tends to snap the vertex closest to the mouse
cursor, which is highlighted by a square outline, to
the nearest grid line or intersection.
This is the default tool on this flyout; Pixel Snap is
also available.
You can set the snap strength in the
Unwrap
Options dialog
.
Pixel Snap—Snaps to the nearest pixel corner
when you have a bitmap in the background.
Available from the Grid Snap flyout.