8

818 Chapter 8: Modifiers
eliminating hidden edges. Outputs a
polymesh-type object (page 1–1012)
.
OperateOnFacevs.OperateOnPolygon
Smoot h M odif ier
Select an object. > Modify panel > Modifier List >
Object-Space Modifiers > Smooth
Select an object. > M odifiers menu > Mesh Editing >
Smooth
The Smooth modifier prov ides auto-smo oth ing
based on the angle of adjacent faces. You can apply
new s moothing groups to objects.
Smoothingeliminatesthefacetsongeometryby
grouping faces into smoothing groups. At render
time, faces in the same smoothing group appear as
asmoothsurface.
Curved surfaces gradually smoothed:
Left: No smoothing
Center: Smoothing but some edges on the corners
Right: Full smoothing
Pat ches
As of 3ds Max 4, patch objects coming up the
modifier stack are not converted to a mesh by this
modifier. A patch object input to the Material
modifier retains its patch definition. Files that
contain patch objects with the Material modifier
from previous versions of the software will be
converted to meshes to m aintain backward
compatibility.