8

796 Chapter 8: Modifiers
Move Up\Down—
Movethecurrentselectioninthe
incoming list up or down.
Cr e ate Bl ankCreates space in the Incoming list.
Delete—Removes the current selected incoming
envelopes.
Match by NameResorts the Incoming list and
matchesanybonesthathavethesamenameinthe
list of current envelopes.
Remove Incoming Prefix—Removes any prefixes on
the names of the incoming envelopes.
Remove Current Prefix—Removes any prefixes on
the names of the cur rent envelopes.
Loa d En d Poin ts Loads the envelope end point
positions.
Load Cross S ections—Loads the envelope cross
sections.
Weig h t Tool Dial o g
Selec t an objec t that has the Skin modifier applied to it.
> Modify panel > Skin modifier > Parameters roll out >
Weight Properties group > Weight Tool button
This dialog is launched from the
Skin modifier
(page 1–781)
and provides tools to select vertices
and assi gn them weights. You can also copy, paste,
and blend weights b etween vertices. Each vertex
youselectdisplaystheobjectscontributingtoits
weighting in the dia log list.
To use these tools, Parameters rollout > Edit
Envelopesmustbeon,Parametersrollout>Select
group > Vertices must be on, and at least one
vertex must be selected.
Impor tant: The controls on this dialog adjust vertex
weighting with respect to the active bone; that is, the
object highlighted in the Bones list on the Parameters
rollout. When you select a vertex and then change
its weighting, if the active bone does not already
influence the vertex, the bone is added to the list of
bones influencing the vertex. You can ensure that bone
assignments don’t change by highlighting the bone in
the Weight Tool dialog list after selecting the vertex and
before changing weighting.
Also, the total weighting for all bones influencing a
vertex is a lways 1.0, so if multiple bones influence
a vertex and you change the weigh t value for one
bone, the weight va lues for the others change as
well.
Procedures
Ex ample: To S et and Bl end Weights on Sel ected
Vertices:
1.
Prepare a cylinder skinned to a bone chain.
2. On Parameters rollout of the Modify panel,
turn on Edit Envelopes.
3. Turn on Vertices in the Select group.
4. In the Weight Properties group, click
Wei g ht To o l .