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742 Chapter 8: Modifiers
pressingtheUpdatebuttoneverytimeyouwish
to view a result.
4. In the Parameters rollout > Last Optimize
Status group, notice the Before/After count for
vertices and faces.
5. In the Optimize group, vary parameters to
continue reducing geometry.
Compare the result in the two view por ts against
the Before/After count.
To set the level of detail:
1.
In the Parameters rollout > Level of Detail
group, choose Viewports L1.
2. Adjust parameters in the Optimize and
Preserve groups.
This sets the L1 level of optimization for both
theviewportandtherenderer.
3. Repeat steps 1 and 2 for Viewports L2, adjusting
parameters for a different optimization.
To use level of detail:
• Switch between L1 and L2 for either Viewports
or Renderer.
You see the effect immediately in a smooth
shaded viewport. D o a test rendering to see the
effect on the renderer.
The following parameters are stored for each
level: Face Threshold, Edge Threshold, Bias, Max
Edge Len, Material Boundaries, and Smooth
Boundaries.
Interf ace
LevelofDetailgroup
Render er L 1, L2 —Set the level of display for the
default scanline renderer. Use Viewports L1
and L2 to change the stored optimization level.
Default=L1.
Viewports L1, L2—Set the optimization level for
both viewport and renderer. Also togg les the level
of display for the view p ort. Default=L1.