8

730 Chapter 8: Modifiers
Morphed objec t using a single target
When morphing from one target to another, the
object can sometimes pass through intermediary
stages that are not desirable. For example,
morphing a st raight cylinder directly to a
bent cylinder causes t he cylinder to squash at
intermediate stages.
You could get a better result by creating several
intermediate morph targets for the object, and
using them as channels. However, an easier
solution is to create fewer intermediate targets,
and use progressive morphing. With progressive
morphing, you do not use the intermediate targets
as channels; you use them to influence the end
targets.
Target ListLists all intermediary morph targets
associated with the current channel. To add morph
targets to the list, click Pick Object from Scene.
Move Up—Moves t he selected intermediary morph
target up in the list.
Move DownMoves the selected intermediary
morphtargetdowninthelist.
Tip: For best results, move the orig ina l morph
target (the one in the channel) to the bottom of
the list.
Target %Specifies how much the selected
intermediate morph target contributes to the
overall morph solution.
Tens ion—Specifies the overall linearity of the
vertex transformation between intermediary
morph targets. A value of
1.0
creates a “loose
transition, causing the interpolation to overshoot
each target slightly. A va lue of
0.0
creates a direct,
linear tr ansformation between each intermediar y
target.
Delete Target—Deletes the selected intermediary
morph target from the target list.
Reload Morph Target—Reloads data from the
current t arget into the channel. Reload a target if it
has been adjusted or edited.
Iftheactivemorphtargetentryinthechannellist
is empty, this button is unavailable, and displays
the text “No Target to Reload.
Advanced Parameters rollout
Spinner I ncrements—Specify fine or coarse
spinner increments. 5.0 is coarse and 0.1 is fine.
Default=1.0
Compact Channel Lis t—Compact the channel list by
filling in any empty channels in between assigned