8
Mesh Select Modifier 713
acurvedsurface,increasethevaluedependingon
the amount of curvature.
Pla nar Thresh (Pl anar Thr eshold)—Specifies the
threshold va lue that determines which faces are
coplanar for Polygon face selection.
Get from Other Levels group
Appliesselectionsfromonesub-objectlevelto
another.
Get Vert ex Sel ection—Selects faces based on the
last vertex selection. Selects all faces shared by
any selected vertex. The selection is added to the
current selection. Avai lable only w hen Vertex is
notthecurrentsub-objectlevel.
Get Face Sel ection—Selectsverticesbasedonthe
last face/polygon/element selection. This selection
is added to the current selection. Available only
when Face/Polygon/Element is not the current
sub-object level.
Get Edge S election—S elects faces based on the last
edge selection. Selects those faces that contain the
edge. Available only when Edge is not the current
sub-object level.
Select by Material ID group
Selects faces based on their material ID.
ID—Set the spinner to t he ID number you want to
select, and then click the Select button. Press CTRL
while clicking to add to the current selection, or
press ALT to remove from the current selection.
Named Selection Sets group
These functions are primarily for copying
named selection sets (page 1–67)
of sub-objects
between similar objects, and between comparable
modifiers and editable objects. For example, you
canapplyameshselectmodifiertoasphere,
create a named selection set of edges, and then
copy the select ion to a different sphere that’s been
converted to an editable mesh object. You can
even copy the selection set to a different type of
object, b ecause the selection is identified by the
entities’ ID numbers.
The standard procedure is to create a selection set,
name it, and then use Copy to duplicate it into the
copy buffer. Next, select a different object and/or
modifier,gotothesamesub-objectlevelasyou
were in when you copied the set, and click Paste.
Note: Because sub-object ID numbers vary from
object to object, the results of copying named
selection sets between different objects can be
unexpected. For example, if the buffered set
contains only entities numbered higher than any
that exist in the target object, no entities will be
selected when the set is pasted.
Co py—Places a named selection into the copy
buffer.
Pas t e—Pastes a named selection from the copy
buffer.
Select Open Edges—Selectsalledgeswithonlyone
face. In most objects, this will show you where
missing faces exist. Available only at the Edge
sub-object level.
Selec tion Information
At the bottom of the Mesh Select Parameters
rollout is a text display giving you information
about the current selection. If 0 or more than one
sub-object is selected, the text gives the number
and ty p e selected. If one sub-object is selected, the
text gives t he ID number and type of the selected
item.
Note: When the current sub-object type is Polygon
or Element, selection information is given in faces.
Soft Se lection rollout
These controls let you set a gradual falloff of
influence between selected and unselected vertices.
See
Soft Selection Rollout (Edit/Editable Mesh)
(page 1–945)
.