8
48 Chapter 2: Viewing and Navigating 3D Space
Pr ocedur es
To s how dependencies between obj ects:
1.
Select an object with an
instanced modifier
(page 1–496)
.
2. OntheModifypanel,choosethe
instanced modifier in the modifier stack.
3. Choose Views menu > Show Dependencies
Other objects with instances of the same
modifierappearinadifferentcolor.
Ex ampl e: To use S how Depend encies when
animating with Link ed XForm:
1.
Select the sub-object geometry you want to
animate, and apply a
Linked XForm modifier
(page 1–703)
.
2. On the Parameters rollout, click Pick Control
Object.
3. Click an object to b e the control object. Choose
adummyobjectifyouwanttokeepthecontrol
hidden in final rendering.
4. The chosen object is now linked as parent to
the sub-object selection and its name is listed
on the Parameters rollout.
5. Choose Views menu > Show Dependencies to
make the link visible when the control object
is selected.
6. Use any of the transforms to animate the
control object.
The selection is animated in parallel w ith the
control object.
Crea te Camer a Fr om Vi ew
View s menu > Create Camera From View
Createmenu>Cameras>CreateCameraFromView
Keyboard > CT RL +C
Create Camera From View creates a
Tar get cam e r a
(page 2–1216)
whose field of v iew matches an
active, Perspective v iewport. At the same time, it
changes the viewport to a
Camera viewport (page
3–788)
for the new camer a object, and makes the
new camera the current selection.
Alternatively, if the scene already contains a camera
and the camera is selected, then Create Camera
From View does not create a new camera from
the view. Instead, it simply matches the selected
camera to the active, Perspective viewport. This
functionality was adopted from the Match Camera
to View command, which is now available only as
an assig nable
main user interface shortcut (page
3–922)
Note: Create Camera From View is available only
when a Perspective viewport is act ive.
To create a camera f rom a v iew, a ssu ming a ny
existing cameras are unselected:
1.
Ac tivate a Perspective v iewport.