8

666 Chapter 8: Modifiers
Note:
In Animate mode, you begin a slice operation
by clicking Slice, not Slice Plane. You still need to
click Slice Plane to move the plane around. You
can animate the slice plane.
Slice Pla neCreates a gizmo for a slice plane that
you can position and rotate to specif y where to
slice. In Model mode, clicking Slice Plane enables
the Slice and Reset Plane buttons. In Animate
mode, Slice Plane is available only after clicking
Slice, and you can animate the slice plane.
Asyoutransformthesliceplane,youseeapreview
ofwheretheslicewilloccurinthepolygon
selection. To perform the slice, click the Slice
button.
Split—When on, the Slice and Cut operations
create double sets of vertices at the points where
the edges are divided. T his lets you move one s ide
of the slice or cut away from the other side.
Slice—Performs the slice operation at the location
of the slice plane. In Model mode, Slice is available
only when Slice Plane is on. In Animate mode, you
beginasliceoperationbyclickingSlice,notSlice
Plane. You still need to click Slice Plane to move
the plane around.
This tool slices the poly just l ike the “Operate
On: Polygons mode of the
Slice modifier (page
1–815)
.
Reset Plane—Retur ns the s lice plane to its default
position and orientation. In Model mode,
available only when Slice Plane is on.
Quick SliceLets you quickly slice a polygon
selection without having to manipulate a gizmo.
Make a select ion, click QuickSlice, and then
click once at the slice start point and again at its
endpoint. You can continue slicing the selection
while the command is active. Unavailable in
Animate mode.
To stop slicing, right-click in the viewport, or click
QuickSlice again to turn it off.
With Quicks lice on, you can draw a line ac ross your mesh in
any viewport, including Perspective and Camera views. The
mesh is sliced interactively asyoumovethelineendpoint.
Note: At the Polygon or Element sub-object level,
QuickSlice affects only selected polygons. To
slice the entire object, use QuickSlice at a ny other
sub-object level, or at the object level.
Cut Lets you create edges from one polygon to
another or within polygons. Click at the start
point, move the mouse and click again, and
cont inue mov ing and clicking to create new
connected edges. Right-click once to exit the
current cut, whereupon you c an start a new one,
or right-click again to exit Cut mode.
Note: Cut performance has b een enhanced in
3ds Max 7.Formoreinformation,see
this
procedure (page 1–1035)
.