8

662 Chapter 8: Modifiers
Inset works on a selec tion of one or more po lygons. As w ith
Outline, only the outer edges are affected.
Inset S ettings—Opens the
Inset Selected
Faces dialog (p age 1–1075)
,whichletsyouinset
polygons via interactive manipulation.
If you click this button af ter performing a manual
inset, the same inset is p e rformed on the current
selection as a preview and the dialog opens with
InsetAmountsettotheamountofthelastmanual
inset.
Bridge—Connects two polygons or polygon
groups on an object with a polygon “bridge. There
aretwowaystouseBridgeinDirectManipulation
mode (that is, without opening the Bridge Settings
dialog):
Maketwoseparatepolygonselectionsonthe
object, and then click Br idge. This creates the
bridge immediately using the current Bridge
settings, and then deactivates the Bridge button.
If no qualifying selection exists (that is, two
or more discrete polygon select ions), clicking
Bridge act ivates the button and places you in
Bridge mode. First click a polygon and move
the mouse; a rubber-band line connects the
mouse cursor to the clicked polygon. Click a
second polygon to bridge the two. This creates
thebridgeimmediatelyusingthecurrentBridge
settings; the Bridge button remains ac tive for
connecting more pairs of polygons. To exit
Bridge mode, right-click the active viewport or
click the Bridge button.
Note: Bridge always creates a straight-line
connection between polygon pairs. To ma ke
thebridgeconnectionfollowacontour,apply
modelingtoolsasappropriate
after
creating the
bridge. For example, bridge two polygons, and
then use
Bend (page 1–541)
.
B ridge Settings—Opens the
Bridge dialog (page
1–1068)
, w hich lets you connect pairs of polygon
selections via interactive manipulation.
Flip—Reverses the directions of the normals of
selected polygons, hence their facing.
Hinge From Edge—Lets you per form a manual
hinge operation via direct manipulation in the
view port. Make a polygon selection, click this
button, and then drag vertically on any edge to
hinge the selection. The mouse cursor changes to
a cross when over an edge.
The hinge edge ne edn’t be par t of the selection. It can
be any edge of the mesh. Also, the selection needn’t be
contiguous.
Hinging polygons rotates them around an edge
and creates new p olygons that form the sides of the
hinge, connect ing the selection to the object. It’s
essentially an extrusion with rotation, with one
exception: If the hinge edge b elongs to a selected
polygon, that side is not extruded. The manual
version of Hinge From Edge works only with an
existing polygon selection.
Tip: Turn on Ignore Backfacing to avoid
inadvertently hinging around a backfacing edge.