8
662 Chapter 8: Modifiers
Inset works on a selec tion of one or more po lygons. As w ith
Outline, only the outer edges are affected.
Inset S ettings—Opens the
Inset Selected
Faces dialog (p age 1–1075)
,whichletsyouinset
polygons via interactive manipulation.
If you click this button af ter performing a manual
inset, the same inset is p e rformed on the current
selection as a preview and the dialog opens with
InsetAmountsettotheamountofthelastmanual
inset.
Bridge—Connects two polygons or polygon
groups on an object with a polygon “bridge.” There
aretwowaystouseBridgeinDirectManipulation
mode (that is, without opening the Bridge Settings
dialog):
• Maketwoseparatepolygonselectionsonthe
object, and then click Br idge. This creates the
bridge immediately using the current Bridge
settings, and then deactivates the Bridge button.
• If no qualifying selection exists (that is, two
or more discrete polygon select ions), clicking
Bridge act ivates the button and places you in
Bridge mode. First click a polygon and move
the mouse; a rubber-band line connects the
mouse cursor to the clicked polygon. Click a
second polygon to bridge the two. This creates
thebridgeimmediatelyusingthecurrentBridge
settings; the Bridge button remains ac tive for
connecting more pairs of polygons. To exit
Bridge mode, right-click the active viewport or
click the Bridge button.
Note: Bridge always creates a straight-line
connection between polygon pairs. To ma ke
thebridgeconnectionfollowacontour,apply
modelingtoolsasappropriate
after
creating the
bridge. For example, bridge two polygons, and
then use
Bend (page 1–541)
.
B ridge Settings—Opens the
Bridge dialog (page
1–1068)
, w hich lets you connect pairs of polygon
selections via interactive manipulation.
Flip—Reverses the directions of the normals of
selected polygons, hence their facing.
Hinge From Edge—Lets you per form a manual
hinge operation via direct manipulation in the
view port. Make a polygon selection, click this
button, and then drag vertically on any edge to
hinge the selection. The mouse cursor changes to
a cross when over an edge.
The hinge edge ne edn’t be par t of the selection. It can
be any edge of the mesh. Also, the selection needn’t be
contiguous.
Hinging polygons rotates them around an edge
and creates new p olygons that form the sides of the
hinge, connect ing the selection to the object. It’s
essentially an extrusion with rotation, with one
exception: If the hinge edge b elongs to a selected
polygon, that side is not extruded. The manual
version of Hinge From Edge works only with an
existing polygon selection.
Tip: Turn on Ignore Backfacing to avoid
inadvertently hinging around a backfacing edge.