8

Edit Poly (Polygon/Element) 661
Extruded polygons (top), outline e xpan ded (middle), outline
reduced (bottom)
Note that the size of inner p olygons doesn’t change.
Bevel—Lets you p er form manual beveling via
direct manipulation in the viewport. Click this
button, and then drag vertical ly on any polygon
toextrudeit.Releasethemousebuttonandthen
move the mouse vertically to outline the extr usion.
Click to finish.
The mouse cursor changes to a Bevel c u rsor
when over a selected polygon.
With multiple polygons selected, dragging on
any one bevels all selected polygons equally.
You can drag other polygons in tur n to bevel
them while the Bevel button is active. Click
Bevel again or right-click to end the operation.
Polygon beveled outward (left) and inward (right)
Bevel SettingsOpens the
Bevel Polygons
dialog (page 1–1068)
,whichletsyouperform
beveling via interactive manipulation.
If you click this button af ter perform ing a bevel,
thesamebevelisperformedonthecurrent
selection as a preview and the dialog opens with
thesamesettingsusedforthepreviousbevel.
InsetPerforms a b evel with no height; that is,
within the plane of the polygon selection. Click
this button, and then drag vertically on any
polygon to inset it.
The mouse cursor changes to an Inset cursor
when over a selected polygon.
With multiple polygons selected, dragging on
any one insets all selected polygons equally.
You can drag other polygons in turn to inset
them while the Inset button is active. Click
Inset again or right-click to end the operation.