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Edit Poly (Vertex) 635
Soft S ele ction rollout
Soft Selection controls apply a smooth falloff
between selected sub-objects and unselected
ones. When Use S oft Selection is on, unselected
sub-objectsnearyourselectionaregivenpartial
selectionvalues.Thesevaluesareshowninthe
viewports by means of a color gradient on the
vertices, and optionally on the faces. They affect
most types of sub-object deformations, such as the
Move, Rotate, and Scale functions, as well as any
deformation modifiers (such as Bend) applied to
the object. This provides a m agnet-like effect with
a sphere of influence around the selection.
For more information, see
Soft Selection Rollout
(page 1–945)
.
Edit Vertice s rollout
This rollout includes commands specific to vertex
editing.
Note: To delete vertices, select them and press the
DELETE key. This can create one or more holes
in the mesh. To delete vertices without creating
holes, u s e Remove (see following entry).
Remove—Deletes selected vertices and combines
the p olygons t hat use them. The keyboa rd shortcut
is BACKSPACE.
Removing one or more vertices deletes them and
retriangulates the m esh to keep the surface intact. If you use
the DELETE key instead, the polygons depending on those
vertices are delete d as well, creating a hole in the mesh.
Wa rni ng: Use of Remove can result in mesh shape
changes and non-planar polygons.
Break—
Creates a new vertex for each polygon
attached to selected vert ices. This allows the
polygon corners to move away from each other
where they were once joined at each original
vertex. If a vertex is isolated or used by only one
polygon, it is unaffected.
Ex trude—Lets you extrude vert ices manually v ia
direct manipulation in the viewport. Click this
button, and then drag vertically on any ver tex to
extrude it.
Extruding a vertex moves it along a normal and
creates new polygons that form the sides of the
extrusion, connecting the ver tex to the object.
The extrusion has the same number of sides as
the number of polygons that originally used the
extruded vertex.
Important aspects of vertex ext rusion are:
The mouse cursor changes to an Ext rude cursor
when over a selected vertex.