8
Edit Poly Modifier 625
Co mmit—
In Model mode, using a Settings dialog,
acceptsanychangesandclosesthedialog(sameas
theOKbuttononthedialog).InAnimatemode,
freezes the animated selection in its state at the
current fra me and closes the dialog. Any existing
keyframes are lost.
Tip: Commit lets you use animation as a modeling
aid. F or example, you could animate a vertex
selection between two positions, scrub between
thetwotofindasuitablein-betweenposition,and
thenuseCommittofreezethemodelatthatpoint.
Settings—Toggles the Settings dialog for the
current command.
Cance l—Cancels the most recently used command.
Show Cage—Toggles the display of a two-color
wireframethatshowstheeditablepolyobject
before modification or subdivision. The cage
colors are show n as swatches to the right of the
check box. The first color represents unselected
sub-objects, and the second color represents
selected sub-objects. Change a color by clicking its
swatch. The Show Cage toggle is available only at
sub-object levels.
The cage displays the original structure of the edited object.
Typically this feature is used in conjunction with
the
MeshSmooth modifier (page 1–714)
because it
lets you easily toggle visibility of the unsmoothed
base object while simultaneously view i ng the
smoothed result, but it works with any mod ifier.
Tip: Show Cage is also particularly helpful when
used with the
Sy mmetry modifier (page 1–851)
.
Selec tion rollout
The Selection rollout provides tools for accessing
different sub-object levels and display settings
and fo r creating and modifying selections. It also
displays information about selected entities.
When you first access the Modify panel w ith an
Edit Poly object selected, you’re at the Object level,
with several functions available as describ ed in
Edit Poly (Object) (page 1–630)
. You can toggle
the various sub-object levels and access relevant
functions by clicking the buttons at the top of the
Selection rollout.
Clickingabuttonhereisthesameaschoosing
a sub-object type in the modifier stack display.
Click t he button again to turn it off and return to
the Object selection level.
Note: Youcanconvertsub-objectselectionsin
three different ways with the use of the C TRL and
SHIFT keys:
• Clicking a sub-object button in the Selection
rollout with CTRL held down converts the
current selection to the new level, selecting