8
Delete Mesh Modifier 605
4.
On the CrossSection Parameters rollout, toggle
between Linear and Smooth. Notice how the
splines change.
5. On the Modify panel, toggle the Show
End Result On/Off Toggle button to display the
final patch surface. The toggle won’t remain on
if the CrossSection modifier is current. Drop
down to the Editable Patch in the stack and
turnontheShowEndResulttoggleifyoulike.
Tip: When you use CrossSection, draw splines
in a consistent direct ion. A twisted sur face
results when lines are created from vertices that
are not lined up.
Inter face
Linear /Smooth/B ezier /B ezier Corner—Determines
what type of curve will be used through the spline
vertices.
Delete M esh M odifier
Modify panel > Make a sub-object selec tion. > Modifier
List > Delete Mesh
Modify panel > Make a sub-object selection. > Modifiers
menu > Mesh Editing > Delete Mesh
Delete Mesh used to remove the faces where the handle
joins the cup.
Delete Mesh provides parametric deletion based
on the current sub-object selection level in the
stack. The possible choices are faces, vertices,
edges, and objects. Apply the Delete Mesh
modifier to delete the geometry specified at that
sub-object level.
For example, you can apply a
Mesh Select modifier
(page 1–710)
, select a row of faces in a c ylinder,
and then apply a Delete Mesh mo d ifier to delete
thosefaces.Toundothedeletion,youcansimply
remove the Delete Mesh modifier.
Tip: Try applying a Delete Mesh modifier following
an animated
Vol. Select modifier (page 1–935)
.
Procedure
Example: To delete a r ow of fa ces in a cylinder:
1.
Create a
cy linder (page 1–172)
.
2. Apply a Mesh Select modifier and select a row
of faces in the cylinder.
3. Apply the Delete Mesh modifier to delete those
faces.
To undo the deletion, remove the Delete
Mesh modifier .