8
Viewport Background Dialog 39
The image is displayed in a single viewport or
all viewports.
To update the i mage or ma p in the vi ewport:
Because of the time it ta kes to render t he image or
map in the view port, the map is not automatically
updated when you alter the bitmap or assign a new
bitmap.
• ChooseViewsmenu>UpdateBackground
Image.
The revised image or map is displayed in the
viewport.
To display the environment map in a v iewport:
1.
In the Environment dialog, assign an
environment map. (See the procedure
“To
choose an environment map.” (page 3–268)
)
2. In the Environment dialog > Background
group, be sure Use Map is turned on (the
default).
3. Activatetheviewportwhereyouwantthemap
displayed.
4. Choose Views menu > Background Image.
5. In the Viewport Background dialog >
Background Source group, turn on Use
Environment Background.
6. Click OK.
The map is displayed in the v iewport.
To display an animated background:
1.
Assign an animation file (AVI, FLC, MOV, or
IFL file) as t he view p ort backg round.
2. Tur n on An im ate B ack g round .
3. Choose Customize > Preferences. On the
Viewportspanel,turnonUpdateBackground
While Playing.
Now the background plays when you click Play,
or when you drag the time slider.
Tip: If you follow these steps and the background
still doesn’t appear to animate, open the
Time
Configuration dialog (page 3–768)
and in the
Playback group, turn off Real Time.
To use the envir onment map with animat ion
controls:
This procedure is usef ul if you’ve assigned an
animated environment map and want access to the
animation controls in the Viewport Background
dialog.
1. In the Viewport Background dialog >
Background Source group, turn off Use
Environment Background.
2. Inthesamegroup,clickFile.
3. Selectthesamemapyou’reusingasthe
environment map.
4. Set parameters in the Animation
Synchronization group.
5. Click OK.
The environment map appears in the viewport.
The image is renderable.
To ma tch y our v i ewport ba ck gr ound wit h the
render ed back gr ound:
1.
Activate the viewport you plan to render .
2. Right-click the viewport label and choose Show
Safe Frame.
This tur ns on
Safe Frames (page 3–899)
in the
view por t.
Note: You can also use View menu > Configure
>SafeFrametab. IntheApplicationgroup,
turn on Show Safe Frames In Active View.
3. In the Material Editor , create a material
that contains the bitmap for your rendered
background.
4. In the Material Editor > Coordinates rollout,
turn on Envi ron.