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Cloth Overview 559
Left: A quad mesh
Right: A Delaunay mesh
ClothMeshDensity
Itisimportanttothinkabouthowdenseyour
meshhastobetoachievetheresultyouwant.
Making the mesh too dense will slow down
thesystem,whilehavingyourmeshattoolow
resolution might not give you the folds or detail
you want to see.
For example, if you applied a Bend modifier to a
cylinder with only a few heig ht segments, the result
would b e angular and unsmooth. On the other
hand, if you created the cylinder with 1,000 hei ght
segments, you’d be wast ing resources. The same
is true for Cloth. You must find a balance between
levelofdetailandperformancethatisappropriate
for your scene.
Low, medium, and high-d ensit y meshes and the way they
deform
Notes on the HSDS Modifier
Using the HSDS modifier to add detail to your
model can be an effective solution that lets you
simulate with a lower resolution mesh, and still get
high-quality results. However, if you choose to use
the HSDS modifier on top of your Cloth garments,
you may want to apply an Edit Mesh modifier
below it to weld the vertices together along the
seams. This prevents the mesh from coming apart
at the seams as it is subdivided.
Shown above is how the modifier stack should
look when using HSDS. The intermediate Edit
Mesh modifier is used to weld the p anel edge
vertices together. If you want to preserve the seam
creases, you should apply further Mesh S elect and
Smooth modifiers to reselect the panels and apply
different smoothing groups ac ross the garm ent.
Pat ter n-Ma king S of t war e
Below is a list of tr aditional pattern-making
software that you can use to create patterns for
import into 3ds Max and use with Cloth. Af ter
ensuring that your Internet connection is active,
click the software names to display the makers
Web s ite s .
F
ashion CAD
PatternMaker
Wild Ginger Software
Autometrix
AccuMark Pattern Design
Marker Express
TUK ATECH