8

Camera Map Modifier (Ob ject Space) 547
Inter face
Modifier Stack
For more information on the stack display, see
Modifier Stack (page 3–802)
.
Parameters rollout
Bevel Profile group
Pick Pr ofile—Selects a shape or NURBS curve to be
used for the profile path.
Generate Mapping Coords—Assigns UV
coordinates.
Real-World Ma p Size—Controls the scaling
method used for texture mapped materials that
are applied to the object. The scaling values are
cont rolled by the Use Real-World Scale settings
found in the applied material’s
Coordinates rollout
(page 2–1434)
.Default=on.
Capping group
Start—Caps the bottom of the ext ruded shape.
End—Caps the top of the extruded shape.
Cap Type group
MorphSelects a deterministic method of capping
that provides the same number of vertices for
morphing between objects.
Gri d—Createsgriddedcapsthatarebetterforcap
deformations.
Intersections group
Keep Lines From CrossingPrevents beveled
surfaces from self intersecting. This requires more
processor ca lculation and can be time-consuming
in complex geometry.
Separation—Sets the distance that sides should be
kept apart to prevent intersections.
Camera Map Modifier (Objec t
Space)
Select one o b ject. > M odi fy pane l > Modifier List >
Object-Space Modifiers > Camera Map
Select one object. > Modifiers menu > U V Coordinates
>CameraMap
The C amera Map modifier (object-space version)
assigns planar mapping coordinates based on
thecurrentframeandthecameraspecifiedin
the Camera Map modifier. This differs f rom the
Camera Map (WSM) modifier (page 1–498)
that
updates the object’s mapping coordinates on ever y
frame.