8
Using Standard View Navigation 29
Using Standar d V iew Navigation
To navigate through your scene, use the view
navigation buttons located at the lower-right
corner of the program window. All view types,
except Camera and Light v iews, use a standard set
of view navigation buttons.
B utton Opera tion
Clicking standard view navigation buttons
produces one of two results:
• Executes the command and returns to your
previous action.
• Activates a view navigation mode.
Youcantellthatyouareinamodebecausethe
button remains selected and is highlighted. This
mode remains active until you rig ht-click or
choose another command.
While in a nav igation mode, you can activate other
view ports of the same type, without exiting the
mode, by clicking in any viewport. See
Viewport
Cont rols (page 3–778)
.
Undoing Sta ndar d
View Nav i gati on Commands
Use the
Undo View Change and Redo View Change
commands (page 1–36)
on the Views menu to
reset standard view navigation commands without
affecting other viewports or t he geometr y in your
scene. Th ese commands are also found in the
menu displayed when you right-click a viewport
label.
Views menu > Undo and Views menu > Redo
are separate from Undo and Redo on the Edit
menu or the toolbar. 3ds Max maintains separate
U ndo/Redo buffers for scene editing and for each
viewport.
The View Undo/Redo buffer stores your last 20
view navigation commands for each viewport.
You can step back through the Undo View/Redo
Viewbufferuntilyouhaveundoneallofthestored
view-navigation commands.
Zooming, Pa nning, a nd R ota ting
Views
Before and after zooming a viewport
Before and after rotatin g a vie wport
When you click one of the view navigation buttons,
you can change these basic view properties:
V iew magnification—Controls zooming in
and out.
View position—Controls panning in any
direction.
View rotation—Controls rotating in any
direction
Zooming a View
Click
Zoom (page 3–782)
or
Zoom All
(page 3–782)
and drag in a viewport to change the
view magnification. Zoom changes only the active
view, while Zoom All simultaneously changes all
non-camer a views.
If a perspective view is ac tive, you can a lso
click
Field of View (FOV) (page 3–784)
.Theeffect