8

Creating Linear Arrays 473
Click OK to create a linear array along the
chosen axis, with the numb er of objects
specified by Count.
2D and 3D Linea r A rrays
Arrays in 2D and 3D have the same Ar ray
Transformation group setup as 1D, with the
addition of Incremental Row Offse t s settings for
moving the additional dimensions apart.
Set 2D or 3D and enter a Count value.
If you set 3D, the 2D values also become
available. Both Count values are 1 by default,
which has the same effect as 1D. Set the 2D and
3D Count values greater than 1 to produce a
more complex array.
Set a nonzero value for at least one Incremental
Row Offsets setting for 2D and 3D. Otherwise,
there will be no separation between the 1 D row
and the new clones.
A wide variety of linear arrays are possible.
Experiment with moving along all three axes and
varying the row offsets in 2D and 3D.
UsingRotationinLinearArrays
Linear array with elements rotated a b out their Y axis
You can rotate elements in a linea r array by
applying a Rotate value for a specified axis. When
you add rotation to a linear array, the choice of
transform center becomes important.
Using Scale in Linear Arrays
Linear array with prog ressive scaling
When you apply a Scale factor, 3ds Max scales
each copy from the previous copy. Objects in the
array become progressively smal ler or larger, as
in the illustration.
Scale and Moveme nt in Nested Arrays
Using only Scale settings and the local pivot of an
object produces nested ar rays, like Russian dolls,
just as it does when you SHIFT+Scale from the
local pivot. However, with the Array tool, you can
addmovementaswell.Thismeansyoucancreate
increasingly larger or smaller copies and array
them at the same time.
Using Uniform Scaling
By default, all axes are available for scaling.