8
Using the Array Dialog 471
array, each object is rotated 30 degrees farther
than the one before it.
Tot a l s : Parameters set on this side apply to the
overall distance, number or degrees, or percentage
scale in the array. Here are examples:
• A Totals Move X sett ing of 25 specifies a total
distanceof25unitsontheXaxisbetweenthe
centers of the first and last arraye d objects.
• A Totals Rotate Z setting of 30 specifies a
combined rotation of 30 degrees on the Z axis
divided equally among every object in the array.
Typ e of O b ject
Co py—Creates new array members as copies of
the originals.
Instance—Creates new array members as instances
of the originals.
Reference—Creates new ar r ay members as
references of the originals.
For further information, see
Overview of Copies,
Instances, and References (page 1–456)
.
Array Dimensions
The Array Dimensions controls determine the
number of dimensions used in the array and the
spacing between the dimensions.
Count : The number of objects, rows, or layers in
each dimension.
1D: One-dimensional arrays form a single line
of objects in 3D space, like a line of columns.
1DCountisthenumberofobjectsinarow.
Spacing for these objects is defined in the Array
Transformation area.
A one-dimensional array, with 1D Count=6
2D: Tw o-d im ens iona l ar r ays for m a layer of
objects along two dimensions, like the rows of
squaresonachessboard.2DCountisthenumber
of rows in the array.
A two-dimensional array, with 1 D Count=7 and 2D Count=4
3D: Three-dimensional arrays form multiple layers
of objects in 3D space, like neatly stacked boxes.
3D Count is the number of layers in the array.