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26 Chapter 2: Viewing and Navigating 3D Space
The viewpor t on the r ight looks through the lens of a
spotlight in the scene.
Setting Viewpor t Layout
3ds Max defaults to a two-over-two arrangement
of view ports. Thirteen other layouts are possible,
but the maximum number of viewports on the
screen remains four.
Using the
Layout panel (page 3–899)
of the
Viewport Configuration dialog, you can pick from
the different layouts a nd customize the viewports
in each. Your viewport configuration is saved with
your work.
Resizing the V iewport
After choosing a layout you can resize the
viewports so they ha ve different proportions
by moving the splitter bars that separate the
view ports. This is only available when multiple
viewports are displayed.
Resized viewport
Ch ang ing t he View T ype
As you work, you can quickly change the view in
any viewport. For example, you can switch from
front view to back view. You can use either of two
methods: menu or keyboard shortcut.
Right-click the label of the viewport you want
to change and click Views. Then, click the view
type that you want.
Click the viewport you want to change, and
then press one of the keyboard shortcuts in the
following table.
Key
View type
TTopview
B Bottom view
FFrontview
L
Left view
C
Camera view. If your scene has only one
camera,oryouselectacamerabeforeusing
this keyboard shortcut, that camera supplies
the view. If your scene has mo re than one
camera, and none are selected, a list of
cameras appears.
P
Perspective view. Retains viewing angle of
previous view.