8

Cr e a t in g Cop i e s an d A rra ys
With 3ds Max, you can quickly create multiple
versions of one or more selected objects during
a transform operation. You do this by holding
down the SHIFT key as you move, rotate, or scale
the select ion.
Portico created from arrays of columns
The general term for duplicating objects is
cloning
.
This sect ion presents all the met hods and choices
available for cloning objects. In addition to the
transformmethod,thetoolsincludethefollowing:
Array
lets you set all three transforms, in all
threedimensions,atthesametime.Theresults
are precise li near and circular arrays i n 2D or
3D space.
Mirror
produces a "reflected" clone about one
or more axes. If you mirror an object without
cloning, the result is a "flip" of the geometry,
optionally to a new location.
Snapshot
lets you create clones equally spaced
over time or distance, based on an animation
path.
Spacing Tool
distributes objects based on the
current selection along a path defined by a
spline or pair of points.
You can animate any of the cloning techniques.
These topics supply overview informa tion, as well
as specifics of animation for each of them:
Techniques for Cloning Objects (page 1–458)
Overview of Copies, Instances, and References
(page 1–456)
Using SHIFT+Clone (page 1–463)
Cloning with SHIFT+Move (page 1–463)
Cloning with SHIFT+Rotate (page 1–464)
Cloning with SHIFT+Scale (page 1–465)
Animating SHIFT+Rotate and SHIFT+Scale
(page 1–467)
Cloning Objects O ver Time with Snapshot (page
1–468)
Arraying Objects (page 1–468)
Cr eating Copi es a nd A r ray s