8
Align Dialog 449
3.
Click to select a target object in the viewport.
(You can select the same object containing the
gizmotoalignthegizmotoapartofitsown
object.)
4. UsetheavailablesettingsintheAligndialogto
adjust the transformation of the gizmo.
To al i gn a s ub -ob j ect s el e ct i on of g eo me t ry to
another object:
1.
Do one of the following:
• Convert the object to an editable mesh, and
then per form the sub-object selection at any
level.
• Apply a Mesh Select mo difier, followed by an
XForm modifier. (The Mesh Select modifier
by itself doesn’t allow transforms.)
2. On the Main toolbar, click Align, or
choose Tools > Align, and then select a target
object.
3. Use the settings in the Align dialog to per form
the alignment.
Inter face
Align Position group
X/Y /Z Position—Specifies on which axis or axes
to perform the alignment. Turning on all three
options moves the current object to the target
object ’s location.
Current Object/Target Object groups
Specify w hich points on the objects’ bounding
boxes to use for the alignment. You can choose
different points for the current object and the
target object. For example, you can ali gn the
current object’s
pivot point (page 3–1089)
with the
center of the t arget object.
Mi nimum—Aligns the point on the object’s
bounding box with the lowest X, Y, and Z values
w ith the chosen point on the other object.
Center—Aligns the center of the object’s bounding
box with the chos en point on the other object.
Pivot Point—Aligns the object’s pivot point with
the chosen point on the other object.
Maximum—Aligns the point on the object’s
bounding box w ith the highest X, Y, and Z values
w ith the chosen point on the other object.
Align Orientation (Local) group
These sett ings let you match the orientation of the
local co ordinate systems between the two objects
on any combination of axes.
This option is independent of the position
alignment settings. You c an leave the Position
settings alone and use the O rientation check
boxes to rotate the current object to match the
orientation of the target object.
Posit ion alignment uses
world coordinates (page
3–1129)
, while orientation alignment uses
local
coordinates. (page 3–1057)