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438 Chapter 6: Transforms: Moving, Rotating, and Scaling Objects
multiplying this value times the number of objects
in the selection set.
Prev iew—Toggles a viewport preview of the
current array settings. Changing a setting updates
the viewports immediately. If the update slows
down feedback with large arrays of complex
objects, turn on Display As Box.
Display as B ox—Displays the array-preview objects
as bounding boxes instead of geometry.
Reset All Parameters—Resets all the parameters to
their default settings.
Snapshot
Extras toolbar > Snapsho t (on Array flyout)
Tools menu > Snapshot
Using an ice-cream cone animated along a path, Snapshot
creates a stack of cones.
Choosing Tools > Snapshot displays the
Snapshot
dialog (page 1–438)
.Thisenablesyoutoclonean
animated object over time.
You can create a single clone on any f r ame,
or space multiple clones along the
animation
trajectory (path) (page 3–1119)
. The spacing can
beauniformtimingorauniformdistance. To
use snapshot, select any object that has animation
assigned to it.
Snapshot Dialog
Extras toolbar > Snapshot (on Array flyout) > Snapshot
dialog
Tools menu > Snapshot > Snapshot dialo g
The Snapshot tool lets you clone an object that has
been animated. You can make a single clone at any
frame, or multiple clones spaced over a selected
number of frames. Snapshot creates static clones,
not animation.
Snapshot spaces the clones equally in time.
Adjustments in Track View let you space the clones
equally along the path instead (see the second
procedure, below).
Like other clone techniques, Snapshot creates
copies, instances, or references. You can also
choose a mesh option for using particle system.
Particle Snapshots
You can clone particle systems as static mesh
objects. You can also produce clones of the
particlesthemselvesasmeshes,whenusingthe
Snapshot dialog > Clone Method > Mesh option.
This works with all configurations of particle
systems, including those using MetaPar ticles.
Usage is the same as with other types of objects.
Procedures
To clone an object over time:
1.
Select an object with an animation p ath.
Snapshot also shows the effect of any other
transform animations, such as rotate or scale as
well as parametr ic modifier animation.